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The Sims 3 World Adventures

Courtesy of Electronic Arts. “In The Sims 3 World Adventures we used Turtle on the Al Simhara, Egypt location to bake out the light maps on all of our large scale assets and to make the iconic sphinx,” said Adam Murguia, Art Director for The Sims 3 World Adventures. “The ways in which The Sims Studio uses Turtle would surprise many, but that’s the great thing about the tool. There are tons of visual features in Turtle and Maya and having the option to bake it all out to a texture gives us incredible flexibility. It’s the kind of tool that helps innovate both aesthetics and pipelines and I take it with me wherever I go.”